https://steamcommunity.com/sharedfiles/filedetails/?id=2839019294
There were a ton of lessons learned to create this map from practically ZERO knowledge of Unreal Engine. I started in learning with Unreal Engine 5, but PAVLOV was running on Unreal Engine 4.27 at the time, so I had to adjust some work flows and learn older work flows. I also had started creating textures inside Quixel Mixer, I learned how to import, edit, mix and make them on my own. I created decals and kind of had too much fun adding them around the level (lesson learned trying to keep the story of the environment authentic). As the months have gone by I’ve learned more about landscapes, working on the grid, geo editing in the engine, importing models into the engine & getting scale of objects down.